
Development of Hercules began in 1992 following a pitch adaptation of the Heracles mythological stories by animator Joe Haidar. Meanwhile, Ron Clements and John Musker re-developed their idea for Treasure Planet following the critical and commercial success of Aladdin. Their project was removed from development in 1993, and Musker and Clements joined Hercules later that same year. Following an unused treatment by Haidar, Clements and Musker studied multiple interpretations of Greek mythology before abandoning Zeus's adulterous affair with Alcmene. The project underwent multiple story treatments and a first script draft being inspired by the screwball comedy films of the classic Hollywood era and popular culture of the 1990s before Donald McEnery, Bob Shaw, and Irene Mecchi were brought on board to shorten the script and deliver additional humor. British cartoonist Gerald Scarfe was recruited as production designer where over seven hundred visualization designs of the characters were produced,
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